Adds support for integrating state machines with DataMapper resources.

Examples

Below is an example of a simple state machine defined within a DataMapper resource:

  class Vehicle
    include DataMapper::Resource

    property :id, Serial
    property :name, String
    property :state, String

    state_machine :initial => :parked do
      event :ignite do
        transition :parked => :idling
      end
    end
  end

The examples in the sections below will use the above class as a reference.

Actions

By default, the action that will be invoked when a state is transitioned is the save action. This will cause the resource to save the changes made to the state machine‘s attribute. Note that if any other changes were made to the resource prior to transition, then those changes will be saved as well.

For example,

  vehicle = Vehicle.create          # => #<Vehicle id=1 name=nil state="parked">
  vehicle.name = 'Ford Explorer'
  vehicle.ignite                    # => true
  vehicle.reload                    # => #<Vehicle id=1 name="Ford Explorer" state="idling">

Events

As described in StateMachine::InstanceMethods#state_machine, event attributes are created for every machine that allow transitions to be performed automatically when the object‘s action (in this case, :save) is called.

In DataMapper, these automated events are run in the following order:

  • before validation - If validation feature loaded, run before callbacks and persist new states, then validate
  • before save - If validation feature was skipped/not loaded, run before callbacks and persist new states, then save
  • after save - Run after callbacks

For example,

  vehicle = Vehicle.create          # => #<Vehicle id=1 name=nil state="parked">
  vehicle.state_event               # => nil
  vehicle.state_event = 'invalid'
  vehicle.valid?                    # => false
  vehicle.errors                    # => #<DataMapper::Validate::ValidationErrors:0xb7a48b54 @errors={"state_event"=>["is invalid"]}>

  vehicle.state_event = 'ignite'
  vehicle.valid?                    # => true
  vehicle.save                      # => true
  vehicle.state                     # => "idling"
  vehicle.state_event               # => nil

Note that this can also be done on a mass-assignment basis:

  vehicle = Vehicle.create(:state_event => 'ignite')  # => #<Vehicle id=1 name=nil state="idling">
  vehicle.state                                       # => "idling"

Security implications

Beware that public event attributes mean that events can be fired whenever mass-assignment is being used. If you want to prevent malicious users from tampering with events through URLs / forms, the attribute should be protected like so:

  class Vehicle
    include DataMapper::Resource
    ...

    state_machine do
      ...
    end
    protected :state_event
  end

If you want to only have some events be able to fire via mass-assignment, you can build two state machines (one public and one protected) like so:

  class Vehicle
    include DataMapper::Resource
    ...

    state_machine do
      # Define private events here
    end
    protected :state_event= # Prevent access to events in the first machine

    # Allow both machines to share the same state
    state_machine :public_state, :attribute => :state do
      # Define public events here
    end
  end

Transactions

By default, the use of transactions during an event transition is turned off to be consistent with DataMapper. This means that if changes are made to the database during a before callback, but the transition fails to complete, those changes will not be rolled back.

For example,

  class Message
    include DataMapper::Resource

    property :id, Serial
    property :content, String
  end

  Vehicle.state_machine do
    before_transition do |transition|
      Message.create(:content => transition.inspect)
      throw :halt
    end
  end

  vehicle = Vehicle.create      # => #<Vehicle id=1 name=nil state="parked">
  vehicle.ignite                # => false
  Message.all.count             # => 1

To turn on transactions:

  class Vehicle < ActiveRecord::Base
    state_machine :initial => :parked, :use_transactions => true do
      ...
    end
  end

Validation errors

If an event fails to successfully fire because there are no matching transitions for the current record, a validation error is added to the record‘s state attribute to help in determining why it failed and for reporting via the UI.

For example,

  vehicle = Vehicle.create(:state => 'idling')  # => #<Vehicle id=1 name=nil state="idling">
  vehicle.ignite                                # => false
  vehicle.errors.full_messages                  # => ["cannot transition via \"ignite\""]

If an event fails to fire because of a validation error on the record and not because a matching transition was not available, no error messages will be added to the state attribute.

Scopes

To assist in filtering models with specific states, a series of class methods are defined on the model for finding records with or without a particular set of states.

These named scopes are the functional equivalent of the following definitions:

  class Vehicle
    include DataMapper::Resource

    property :id, Serial
    property :state, String

    class << self
      def with_states(*states)
        all(:state => states.flatten)
      end
      alias_method :with_state, :with_states

      def without_states(*states)
        all(:state.not => states.flatten)
      end
      alias_method :without_state, :without_states
    end
  end

Note, however, that the states are converted to their stored values before being passed into the query.

Because of the way scopes work in DataMapper, they can be chained like so:

  Vehicle.with_state(:parked).all(:order => [:id.desc])

Callbacks / Observers

All before/after transition callbacks defined for DataMapper resources behave in the same way that other DataMapper hooks behave. Rather than passing in the record as an argument to the callback, the callback is instead bound to the object and evaluated within its context.

For example,

  class Vehicle
    include DataMapper::Resource

    property :id, Serial
    property :state, String

    state_machine :initial => :parked do
      before_transition any => :idling do
        put_on_seatbelt
      end

      before_transition do |transition|
        # log message
      end

      event :ignite do
        transition :parked => :idling
      end
    end

    def put_on_seatbelt
      ...
    end
  end

Note, also, that the transition can be accessed by simply defining additional arguments in the callback block.

In addition to support for DataMapper-like hooks, there is additional support for DataMapper observers. See StateMachine::Integrations::DataMapper::Observer for more information.

Methods
Classes and Modules
Module StateMachine::Integrations::DataMapper::Observer
Attributes
[R] defaults
Public Class methods
matches?(klass)

Should this integration be used for state machines in the given class? Classes that include DataMapper::Resource will automatically use the DataMapper integration.

     # File lib/state_machine/integrations/data_mapper.rb, line 244
244:       def self.matches?(klass)
245:         defined?(::DataMapper::Resource) && klass <= ::DataMapper::Resource
246:       end
Public Instance methods
invalidate(object, attribute, message, values = [])

Adds a validation error to the given object

     # File lib/state_machine/integrations/data_mapper.rb, line 269
269:       def invalidate(object, attribute, message, values = [])
270:         object.errors.add(self.attribute(attribute), generate_message(message, values)) if supports_validations?
271:       end
reset(object)

Resets any errors previously added when invalidating the given object

     # File lib/state_machine/integrations/data_mapper.rb, line 274
274:       def reset(object)
275:         object.errors.clear if supports_validations?
276:       end
write(object, attribute, value)

Forces the change in state to be recognized regardless of whether the state value actually changed

     # File lib/state_machine/integrations/data_mapper.rb, line 256
256:       def write(object, attribute, value)
257:         result = super
258:         if attribute == :state && owner_class.properties.detect {|property| property.name == self.attribute}
259:           if ::DataMapper::VERSION =~ /^(0\.\d\.)/ # Match anything < 0.10
260:             object.original_values[self.attribute] = "#{value}-ignored"
261:           else
262:             object.original_attributes[owner_class.properties[self.attribute]] = "#{value}-ignored"
263:           end
264:         end
265:         result
266:       end
Protected Instance methods
add_callback(type, options, &block)

Creates a new callback in the callback chain, always ensuring that it‘s configured to bind to the object as this is the convention for DataMapper/Extlib callbacks

     # File lib/state_machine/integrations/data_mapper.rb, line 331
331:         def add_callback(type, options, &block)
332:           options[:bind_to_object] = true
333:           super
334:         end
create_with_scope(name)

Creates a scope for finding records with a particular state or states for the attribute

     # File lib/state_machine/integrations/data_mapper.rb, line 310
310:         def create_with_scope(name)
311:           attribute = self.attribute
312:           lambda {|resource, values| resource.all(attribute => values)}
313:         end
create_without_scope(name)

Creates a scope for finding records without a particular state or states for the attribute

     # File lib/state_machine/integrations/data_mapper.rb, line 317
317:         def create_without_scope(name)
318:           attribute = self.attribute
319:           lambda {|resource, values| resource.all(attribute.to_sym.not => values)}
320:         end
define_action_helpers()

Adds hooks into validation for automatically firing events

     # File lib/state_machine/integrations/data_mapper.rb, line 298
298:         def define_action_helpers
299:           if super && action == :save && supports_validations?
300:             @instance_helper_module.class_eval do
301:               define_method(:valid?) do |*args|
302:                 self.class.state_machines.fire_event_attributes(self, :save, false) { super(*args) }
303:               end
304:             end
305:           end
306:         end
define_state_accessor()

Skips defining reader/writer methods since this is done automatically

     # File lib/state_machine/integrations/data_mapper.rb, line 285
285:         def define_state_accessor
286:           owner_class.property(attribute, String) unless owner_class.properties.detect {|property| property.name == attribute}
287:           
288:           if supports_validations?
289:             name = self.name
290:             owner_class.validates_with_block(attribute) do
291:               machine = self.class.state_machine(name)
292:               machine.states.match(self) ? true : [false, machine.generate_message(:invalid)]
293:             end
294:           end
295:         end
supports_validations?()

Is validation support currently loaded?

     # File lib/state_machine/integrations/data_mapper.rb, line 280
280:         def supports_validations?
281:           @supports_validations ||= ::DataMapper.const_defined?('Validate')
282:         end
transaction(object) {|| ...}

Runs a new database transaction, rolling back any changes if the yielded block fails (i.e. returns false).

     # File lib/state_machine/integrations/data_mapper.rb, line 324
324:         def transaction(object)
325:           object.class.transaction {|t| t.rollback unless yield}
326:         end